Difference between revisions of "Derek Jenson Portfolio"

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On December 21st, 2017<ref>https://facepunch.com/showthread.php?t=1544804&p=52995152&viewfull=1#post52995152</ref>, Derek Jenson's portfolio was rediscovered. It contains several bits of notable information.
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__NOEDITSECTION__
discovery date, initial archive.org date, etcetc
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Derek Jenson's portfolio contains several clips of Half-Life 2's models performing various animations, with many appearances of early content scattered throughout.
 
==Overview==
 
==Overview==
 +
===Discovery===
 +
On December 21st, 2017 Dindex posted a link to the portfolio<ref>https://facepunch.com/showthread.php?t=1544804&p=52995152&viewfull=1#post52995152</ref>, rediscovering it. He commented alongside, "I don't think no one has seen this before."
  
discovery date, initial archive.org date, etcetc
+
It is worth noting, however, that the Half-Life 2 section of the portfolio has been available in its current form since at least December 22nd, 2011<ref>https://web.archive.org/web/20111222011039/http://www.derekjenson.com/half-life-2.html</ref>.
  
 
+
Two days later, Akis_02 posted a message<ref>https://facepunch.com/showthread.php?t=1544804&p=53000127&viewfull=1#post53000127</ref>, stating that his friend epicplayer40 had contacted Derek about the renders. It includes this quotation:
jenson response? blockquote balh blah
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<blockquote>
 +
At one time I had the source for the whole game. But I worked on that project 13-15 years ago. The HD that held that data was wiped and recycled a long time ago.
 +
</blockquote>
 
==Videos==
 
==Videos==
div into invis table
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{| border="0" cellpadding="0" cellspacing="0" class="article-table mw-collapsible" style="width: 720px;"
{| border="0" cellpadding="0" cellspacing="0" <!--class="article-table"--> style="width: 720px;"
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|-
 +
|Videos
 +
|<!-- intentionally blank -->
 +
|-
 +
|[[File:Barnacle Taste|thumb|335 px|center]]{{clear}}
 +
|[[File:Barnacle Attack|thumb|335 px|center]]{{clear}}
 +
|-
 +
|[[File:Soldier Deploy|thumb|335 px|center]]{{clear}}
 +
|[[File:Gunship Fire|thumb|335 px|center]]{{clear}}
 
|-
 
|-
|[[File:Barnacle Taste|thumb|335 px]]{{clear}}
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|[[File:Zombie Run|thumb|335 px|center]]{{clear}}
barnacle attack?
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|[[File:Zombie Attack|thumb|335 px|center]]{{clear}}
|[[File:Barnacle Taste|thumb|335 px]]{{clear}}
 
 
|-
 
|-
|[[File:Barnacle Taste|thumb|335 px]]{{clear}}
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|[[File:Admire Suit|thumb|335 px|center]]{{clear}}
|[[File:Barnacle Taste|thumb|335 px]]{{clear}}
+
|[[File:Turret Fire|thumb|335 px|center]]{{clear}}
 
|-
 
|-
|[[File:Barnacle Taste|thumb|335 px]]{{clear}}
+
|[[File:Combine Gate|thumb|335 px|center]]{{clear}}
|[[File:Barnacle Taste|thumb|335 px]]{{clear}}
+
|[[File:Seagull Hop|thumb|center|335 px]]{{clear}}
 
|-
 
|-
|[[File:Barnacle Taste|thumb|335 px]]{{clear}}
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|[[File:Half-Life 2 Rigs|thumb|335 px|center]]{{clear}}
|[[File:Barnacle Taste|thumb|335 px]]{{clear}}
 
 
|}
 
|}
[[File:Barnacle Attack|thumb|right|335 px]][[File:Soldier Deploy|thumb|right|335 px]]
 
 
==Notes==
 
==Notes==
Based on vid, bulletpoint notable shit
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===Barnacle Taste===
 +
*The solid-gray rat model present in the Leak makes an appearance, with animations not present on the Leak counterpart.
 +
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
 +
rat_foliofilm.png|Video
 +
leak_rat.png|Leak
 +
</gallery>
 +
===Barnacle Attack===
 +
*The early 2004 [[Combine_Soldier_(Evolution)|Combine soldier]] is used.
 +
*The animation shown does not make an appearance in the final version.
 +
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
 +
jenson_barnacle_combinesolly.png|Combine Soldier
 +
jenson_barnacle_eatanim.png|Eating animation
 +
</gallery>
 +
===Soldier Deploy===
 +
*The early 2004 Combine soldier is again used.
 +
*The [[XM29_OICW_(AR2)|OICW]] worldmodel the soldier is carrying appears to be using an earlier texture than the one in the Leak.
 +
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
 +
Oicw_rot.png|Video
 +
Oicw worldmdl trans2.png|Leak
 +
</gallery>
 +
===Gunship Fire===
 +
*The animation being played is actually "reload_nose_weapon".
 +
*The gunship being shown in similar in appearance to the Leak's, with no blue lighting along the bottom.
 +
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
 +
derekportfolio_gunshipfire.png|Video
 +
gunship_leak_render.png|Leak
 +
</gallery>
 +
===Zombie Run===
 +
*Although the fast zombie model is identical to the final version, the headcrab atop it uses the Leak's texture.
 +
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
 +
Jenson_fastzomb_headcrab.png|Headcrab
 +
jenson_leak_fastheadcrabtex.png|Leak HC Texture
 +
</gallery>
 +
===Zombie Attack===
 +
*The Leak's model is used.
 +
[[File:jenson_zombie.png|100px|center]]{{clear}}
 +
===Admire Suit===
 +
*The "clench" at the end is much more pronounced.
 +
*The HEV hands use an early version of the texture that is identifiable by its white thumbs and fingers.
 +
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
 +
derekportfolio_gordonhands.png|Hands, front
 +
hl2survivor_hand_sheet.png|HL2: Survivor texture sheet
 +
</gallery>
 +
===Turret Fire===
 +
*The firing particles are different.
 +
*The model has a pre-defined outer casing that does not appear in the final release, but is still in the texture sheet.
 +
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
 +
Derekportfolio_turretearly.png
 +
Ground_turret01.png|Texture sheet
 +
</gallery>
 +
===Combine Gate===
 +
Nothing of note.
 +
===Seagull Hop===
 +
Nothing of note.
 +
===Half-Life 2 Rigs===
 +
*On the first scene, Alyx drops down from a dev-textured rail.
 +
*In the second scene, the 2002 antlion skin is used.
 +
<gallery position="center" spacing="small" captionsize="small" bordersize="none" hideaddbutton="true">
 +
derekportfolio_antlion.png
 +
derekportfolio_alyxplatform.png
 +
</gallery>
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
[[Category:Portfolio Releases]]
 +
[[Category:Half-Life 2]]
 +
[[Category:Good Articles]]

Latest revision as of 08:56, 8 October 2021

Derek Jenson's portfolio contains several clips of Half-Life 2's models performing various animations, with many appearances of early content scattered throughout.

Overview

Discovery

On December 21st, 2017 Dindex posted a link to the portfolio[1], rediscovering it. He commented alongside, "I don't think no one has seen this before."

It is worth noting, however, that the Half-Life 2 section of the portfolio has been available in its current form since at least December 22nd, 2011[2].

Two days later, Akis_02 posted a message[3], stating that his friend epicplayer40 had contacted Derek about the renders. It includes this quotation:

At one time I had the source for the whole game. But I worked on that project 13-15 years ago. The HD that held that data was wiped and recycled a long time ago.

Videos

Videos

Notes

Barnacle Taste

  • The solid-gray rat model present in the Leak makes an appearance, with animations not present on the Leak counterpart.

Barnacle Attack

  • The early 2004 Combine soldier is used.
  • The animation shown does not make an appearance in the final version.

Soldier Deploy

  • The early 2004 Combine soldier is again used.
  • The OICW worldmodel the soldier is carrying appears to be using an earlier texture than the one in the Leak.

Gunship Fire

  • The animation being played is actually "reload_nose_weapon".
  • The gunship being shown in similar in appearance to the Leak's, with no blue lighting along the bottom.

Zombie Run

  • Although the fast zombie model is identical to the final version, the headcrab atop it uses the Leak's texture.

Zombie Attack

  • The Leak's model is used.
Jenson zombie.png

Admire Suit

  • The "clench" at the end is much more pronounced.
  • The HEV hands use an early version of the texture that is identifiable by its white thumbs and fingers.

Turret Fire

  • The firing particles are different.
  • The model has a pre-defined outer casing that does not appear in the final release, but is still in the texture sheet.

Combine Gate

Nothing of note.

Seagull Hop

Nothing of note.

Half-Life 2 Rigs

  • On the first scene, Alyx drops down from a dev-textured rail.
  • In the second scene, the 2002 antlion skin is used.

References