Difference between revisions of "Editor's information/Map Documentation Guide"

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(Undo revision 9987 by Livelong2 (talk))
(Tag: Undo)
Line 1: Line 1:
 
__NOEDITSECTION__
 
__NOEDITSECTION__
 
{{MapInfoBox <!-- Sidebar images. The map at a glance, with some sweeping shots. Leave the whole gallery for below. v2 -->
 
{{MapInfoBox <!-- Sidebar images. The map at a glance, with some sweeping shots. Leave the whole gallery for below. v2 -->
|title1=50antlions.vmf <!-- the map name with .vmf -->
+
|title1=PLACEHOLDER.vmf <!-- the map name with .vmf -->
 
|image1=Placeholder phys.jpg
 
|image1=Placeholder phys.jpg
 
|game=Half-Life 2 <!-- What game is this made for?-->
 
|game=Half-Life 2 <!-- What game is this made for?-->
 
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.-->
 
|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.-->
|mapdate= August 20, 2002 <!-- Date of the map file, last modified. If this is obviously irrelevant, don't include. -->
+
|mapdate= January 1, 1900 <!-- Date of the map file, last modified. If this is obviously irrelevant, don't include. -->
 
|mapversion= PLACEHOLDER<!-- Open the VMF in notepad and copy the number after "mapversion". -->
 
|mapversion= PLACEHOLDER<!-- Open the VMF in notepad and copy the number after "mapversion". -->
 
|editor_build= PLACEHOLDER<!-- Ditto, but with "editorbuild". -->
 
|editor_build= PLACEHOLDER<!-- Ditto, but with "editorbuild". -->

Revision as of 10:21, 5 August 2022

Editor's information/Map Documentation Guide
Placeholder phys.jpg
Info
Game Half-Life 2
Leak WC Mappack
Map Date January 1, 1900
Editor Build PLACEHOLDER
Map Date (NET) Error: Invalid time.


Click the "edit" sign to the right, and copy this page's source to the map's page you're working on.

PLACEHOLDER is a testmap intended to test the ability of the AI to navigate a simple course.

Overview

PLACEHOLDER is a simplistic dev-textured map intended to test AI navigation. It does not function in the current versions of Half-Life 2, as the search radius on the scripted_sequences is unable to reach the npc_barneys to make them move.

Unused Visgroups

Example

Crap uv 1.png

Another rotated brush placed close to the first. It uses BRICK/BRICKWALL032C, instead of concrete/concretefloor022a.

Gallery

In-Game

Hammer