Difference between revisions of "Editor's information/Page Structures"

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ब्रिटेन में सबसे शक्तिशाली अध्यात्मवादी
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==Page Structures==
 +
A list of semi-standardized page structures. They might fit with what you are trying to write.
 +
The bullet point levels are representative of the header levels.
 +
===<b>"Evolution" Structure</b>===
  
:om_symbol::cross::star_and_crescent:ALL RELIGIONS में आपका स्वागत है
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<b>Overview:</b>
  
CWELL अनुभव, एक वापस लाया प्यार में विशेषज्ञता प्राप्त है
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*Second-level headers are used to divide into "sections" of the particular thing's evolution.
 +
**Third-level headers are used after, to show what we have of that particular revision.
 +
*Including final versions is optional, but usually beneficial.
  
अब कॉल करें ०६४६ ९९ .५ .४ पर IMMEDIATELY
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<b>Works best with:</b>
  
प्यार एक खूबसूरत एहसास है, जो जीवन में कई नई और रोमांचक घटनाएं लेकर आता है। आजकल अधिकांश लोगों ने अपने प्यार को खो दिया है या बहुत कम कारणों से अपने प्यार को तोड़ते हैं। हालाँकि, अगर आप ब्रेक अप के बाद दुखी महसूस करते हैं, अगर आपको अपने पूर्व प्रेमी को वापस पाने की इच्छा है या अपने प्यार के साथ वापस जाने की इच्छा है, तो पंडित दास प्रभाष जी से मिलें। उनका वशीकरण मंत्र आपको निश्चित रप स गठबधन करन म मदद करग। यद आप अपन पयर वयकत क सथ रहत ह य वह वयकत ज अपन जवन म अपन इचछत पयर क सथ रहत ह, वह दसर क तलन म सबस भगयशल वयकत ह।
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Articles with a long and notable history. Otherwise, an early version might fit better as a "notable aspect" header.
  
गरज फमल लव सइकक एड सपरचअलसट एड पम एड हड रडर, पडत ज न अचछ तरह स सटक रपरटग दन क अनभव कय
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<b>Examples:</b>
  
:om_symbol:9 व जयतष क पढ
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*[[Combine Soldier (Evolution)]]
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*[[Metropolice (Evolution)]]
  
कस भ परकर क समसयए गरज क हल कर सकत ह जस: परम, वयवसय, ववह, नकर, शकष, परवरक समसयए, पत पतन क समसयए, परव परम पठ, सवसथय और सकस समसयए, घर और नययलय ममल, Ect ....
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===<b>"Timeline" Structure</b>===
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<b>Headers:</b>
  
कय आप कस भ समसय क समधन कर रह ह?
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*Major events (or years) serve as level 1 headers, dividing events.
 +
**Individual days where events occur serve as level 2 headers.
 +
**Individual events are laid out below the days with bullet points.
 +
*At the very end, a header for references is included.
  
*पयर क सममहन
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<b>Works best with:</b>
* परव लड बक
 
* बलक मजक REMOVAL
 
* वयपर समसय
 
*जब परमशन
 
* बमर
 
*भगय
 
*अदलत क ममल
 
* मरज परबलम
 
* ABROAD चरट
 
* ENENEMY
 
* बचच परबलम
 
*डपरशन,
 
*बर आतमओ
 
* Vodoo
 
* जद टन
 
* OBEA
 
* EVIL EYE PROBLEMS
 
* पत और जवन समसयए
 
* सकशअल परबलम ईटस
 
  
अपन परव, भवषय और भवषय क बर म जन
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Large, multi-month events, with smaller bits scattered over multiple days.
  
ADINGEXPERT क PALM REPORT, HOROSCOPE, PHOTO और DATE OF BIRTH
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<b>Examples:</b>
  
हम आपक घर क लए सरकष परदन करत ह - वयवसय और वयकतगत ममल।
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*[[Timeline_of_Leaks_(Facepunch-Era)]]
  
P POWERFUL PRAYERS क परदरशन करक सभ परकर क कल जद और बर चज क दर कर
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===<b>"Weapon" Structure</b>===
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<b>Headers:</b>
  
PRYOUR वजट क नज और गपनय रख जएग
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*First, a brief description of what the weapon is, with the weapon name in bold. I.E.:
 +
<blockquote>
 +
The <b>XM29 OICW</b> is the effective predecessor to the OSPIR. It is still in use in the leak, and thus fully present.
 +
</blockquote>
 +
*Two level two headers:
 +
**Overview
 +
**Tactics
 +
**Further case-by-case headers, documenting notable aspects of the weapon. I.E.:
 +
***Older Texture
 +
***Cut Grenade Launching Function
 +
***Facepunch Leaks
 +
*Another level-two header gallery, with dividing subheaders something like this:
 +
**Screenshots
 +
**Renders
 +
**Textures
 +
*A header for references. (If used!)
  
EV100% नगटव ऊरज और ईवल सपरटस क अवशष
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<b>Works best with:</b>
  
:small_blue_diamond:100% वसतवक और गरट परणम
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*Articles documenting weapons. The general idea of it can be applied elsewhere, though.
अब कल कर ०६४६ ९९ .५ .४ पर IMMEDIATELY
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 +
<b>Examples:</b>
 +
 
 +
*[[AK-47 (AR1)]]
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*[[Heavy Machine Gun (HMG1)]]
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*[[MP5K (SMG1)]]
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*[[XM29 OICW (AR2)]]

Latest revision as of 07:51, 8 October 2021

Page Structures

A list of semi-standardized page structures. They might fit with what you are trying to write. The bullet point levels are representative of the header levels.

"Evolution" Structure

Overview:

  • Second-level headers are used to divide into "sections" of the particular thing's evolution.
    • Third-level headers are used after, to show what we have of that particular revision.
  • Including final versions is optional, but usually beneficial.

Works best with:

Articles with a long and notable history. Otherwise, an early version might fit better as a "notable aspect" header.

Examples:

"Timeline" Structure

Headers:

  • Major events (or years) serve as level 1 headers, dividing events.
    • Individual days where events occur serve as level 2 headers.
    • Individual events are laid out below the days with bullet points.
  • At the very end, a header for references is included.

Works best with:

Large, multi-month events, with smaller bits scattered over multiple days.

Examples:

"Weapon" Structure

Headers:

  • First, a brief description of what the weapon is, with the weapon name in bold. I.E.:

The XM29 OICW is the effective predecessor to the OSPIR. It is still in use in the leak, and thus fully present.

  • Two level two headers:
    • Overview
    • Tactics
    • Further case-by-case headers, documenting notable aspects of the weapon. I.E.:
      • Older Texture
      • Cut Grenade Launching Function
      • Facepunch Leaks
  • Another level-two header gallery, with dividing subheaders something like this:
    • Screenshots
    • Renders
    • Textures
  • A header for references. (If used!)

Works best with:

  • Articles documenting weapons. The general idea of it can be applied elsewhere, though.

Examples: