Difference between revisions of "Jake/HydraScript (WC)"

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(will be updated more later. creating for the sole purpose of creating it.)
 
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The only map located in the /Jake/ folder.
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__NOEDITSECTION__
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{{MapInfoBox
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|title1=box.vmf <!-- the map name with .vmf -->
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<!-- Use these to show what the map is, with some sweeping shots. Leave the whole gallery for below. -->
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<!-- Basic Info -->
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|engine=Pre-Release Source <!-- Source Engine, Goldsrc, etc. -->
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|image1 = Hydrascript01.png
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|game=Half-Life 2 <!-- What game is this made for?-->
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|leak=[[The 2003 Leak|WC Mappack]]<!-- Leak it originated from. Provide a link to the VCC wiki page where possible.-->
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|mapdate=April 14, 2003<!-- Date of the map. If it has no static map date, or something obviously well after it was made, but N/A. -->
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|mapversion=8
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<!-- More advanced info -->
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|editor_build=2352
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}}
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Self explanatory title. Need it say more?
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==Overview==
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The map is a big box with a platform, ladder prop, triggers/scripted sequences, and 3 hydras. The scene plays out pretty much the same way it would in e3_hydra. A soldier hops down from a ladder, aims his gun at you, but is interrupted by a hydra who promptly stabs him and drags him out of sight. Two other hydras will rise up and the script ends there.
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==Appearances==
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/jake/
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==Referenced Assets==
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===Entities===
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*[[env_explosion]]
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*[[info_node]]
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*[[info_player_start]]
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*[[light_spot]]
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*[[monster_generic]]
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*[[npc_combine_s]]
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*[[prop_static]]
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*[[scripted_sequence]]
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*[[static_prop]]
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*[[trigger_once]]
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===Materials===
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*[[hl2/materials/brick/brickfloor002a]]
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*[[hl2/materials/concrete/concretefloor005a]]
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*[[hl2/materials/concrete/concretewall021a]]
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*[[hl2/materials/concrete/concretewall021c]]
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*[[hl2/materials/props/acousticceiling002a]]
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*[[hl2/materials/skybox/sky_wasteland02]]
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*[[hl2/materials/sprites/zerogxplode]]
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*[[hl2/materials/tools/toolstrigger]]
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===Models===
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*[[hl2/models/e3hydra]]
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*[[hl2/models/e3hydra_seer]]
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*[[hl2/models/e3hydra_smacker]]
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*[[hl2/models/lighting/w_industrialbell02on]]
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*[[hl2/models/props_c17/metalladder002]]
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==Gallery==
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===Hammer===
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<gallery widths="150" bordersize="none" spacing="small">
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Hydrascript.PNG
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</gallery>
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===In-Game===
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<gallery widths="150" bordersize="none" spacing="small">
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Hydrascript01.png
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</gallery>
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[[Category:Half-Life_Series]]
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[[Category:WC Mappack]]
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[[Category:2003 Leaks]]
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[[Category:Maps]]

Latest revision as of 23:35, 28 October 2023

Jake/HydraScript (WC)
Hydrascript01.png
Info
Engine Pre-Release Source
Game Half-Life 2
Leak WC Mappack
Map Date April 14, 2003
Editor Build 2352
Map Date (NET) April 03, 2003

Self explanatory title. Need it say more?

Overview

The map is a big box with a platform, ladder prop, triggers/scripted sequences, and 3 hydras. The scene plays out pretty much the same way it would in e3_hydra. A soldier hops down from a ladder, aims his gun at you, but is interrupted by a hydra who promptly stabs him and drags him out of sight. Two other hydras will rise up and the script ends there.

Appearances

/jake/

Referenced Assets

Entities

Materials

Models

Gallery

Hammer

In-Game