Difference between revisions of "Jake/HydraScript (WC)"

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==Appearances==
 
==Appearances==
 
/jake/
 
/jake/
 +
 +
==Referenced Assets==
 +
===Entities===
 +
*[[env_explosion]]
 +
*[[info_node]]
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*[[info_player_start]]
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*[[light_spot]]
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*[[monster_generic]]
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*[[npc_combine_s]]
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*[[prop_static]]
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*[[scripted_sequence]]
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*[[static_prop]]
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*[[trigger_once]]
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 +
===Materials===
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*[[hl2/materials/brick/brickfloor002a]]
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*[[hl2/materials/concrete/concretefloor005a]]
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*[[hl2/materials/concrete/concretewall021a]]
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*[[hl2/materials/concrete/concretewall021c]]
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*[[hl2/materials/props/acousticceiling002a]]
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*[[hl2/materials/skybox/sky_wasteland02]]
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*[[hl2/materials/sprites/zerogxplode]]
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*[[hl2/materials/tools/toolstrigger]]
 +
 +
===Models===
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*[[hl2/models/e3hydra]]
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*[[hl2/models/e3hydra_seer]]
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*[[hl2/models/e3hydra_smacker]]
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*[[hl2/models/lighting/w_industrialbell02on]]
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*[[hl2/models/props_c17/metalladder002]]
  
 
==Gallery==
 
==Gallery==

Latest revision as of 23:35, 28 October 2023

Jake/HydraScript (WC)
Hydrascript01.png
Info
Engine Pre-Release Source
Game Half-Life 2
Leak WC Mappack
Map Date April 14, 2003
Editor Build 2352
Map Date (NET) April 03, 2003

Self explanatory title. Need it say more?

Overview

The map is a big box with a platform, ladder prop, triggers/scripted sequences, and 3 hydras. The scene plays out pretty much the same way it would in e3_hydra. A soldier hops down from a ladder, aims his gun at you, but is interrupted by a hydra who promptly stabs him and drags him out of sight. Two other hydras will rise up and the script ends there.

Appearances

/jake/

Referenced Assets

Entities

Materials

Models

Gallery

Hammer

In-Game