Difference between revisions of "Marc/ickypop (WC)"

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==Media==
 
==Media==
 
<youtube width="640" height="480">nixYoSuqJH0</youtube>  
 
<youtube width="640" height="480">nixYoSuqJH0</youtube>  
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 +
==Referenced Assets==
 +
===Entities===
 +
*[[ambient_generic]]
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*[[cycler]]
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*[[env_explosion]]
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*[[env_physimpact]]
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*[[env_smokestack]]
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*[[func_detail]]
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*[[func_physbox]]
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*[[func_tracktrain]]
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*[[gibshooter]]
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*[[info_node]]
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*[[info_node_air]]
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*[[info_player_start]]
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*[[keyframe_rope]]
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*[[light_environment]]
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*[[light_spot]]
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*[[logic_auto]]
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*[[logic_case]]
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*[[logic_timer]]
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*[[move_rope]]
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*[[npc_zombie]]
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*[[path_track]]
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*[[phys_constraint]]
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*[[point_hurt]]
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*[[prop_physics]]
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*[[static_prop]]
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*[[weapon_binoculars]]
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 +
===Materials===
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*[[hl2/materials/cable/cable]]
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*[[hl2/materials/metal/metaldoor035a]]
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*[[hl2/materials/metal/metalfloor001a]]
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*[[hl2/materials/metal/metaltruss011a]]
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*[[hl2/materials/metal/metaltruss022b]]
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*[[hl2/materials/metal/metaltruss022c]]
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*[[hl2/materials/metal/metaltruss023a]]
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*[[hl2/materials/metal/metalwall013a]]
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*[[hl2/materials/metal/metalwall029a]]
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*[[hl2/materials/metal/metalwall035a]]
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*[[hl2/materials/metal/metalwall085a]]
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*[[hl2/materials/nature/blenddirtmud001a]]
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*[[hl2/materials/nature/blendrockdirt001a]]
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*[[hl2/materials/nature/rockwall010b]]
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*[[hl2/materials/nature/rockwall010e]]
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*[[hl2/materials/nature/treeline001a]]
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*[[hl2/materials/nature/water_haven001a]]
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*[[hl2/materials/skybox/sky_wasteland03]]
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*[[hl2/materials/sprites/zerogxplode]]
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*[[hl2/materials/tools/toolsnodraw]]
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*[[hl2/materials/tools/toolsnpcclip]]
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*[[hl2/materials/tools/toolsorigin]]
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*[[hl2/materials/tools/toolsskybox]]
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*[[hl2/materials/vehicle/metaltank001e]]
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*[[hl2/materials/wood/woodfloor005a]]
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===Models===
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*[[hl2/models/crow]]
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*[[hl2/models/gman]]
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*[[hl2/models/ichthyosaur]]
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*[[hl2/models/lighting/w_streetlampon01]]
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*[[hl2/models/props_c17/barrel10a]]
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*[[hl2/models/props_c17/car01a]]
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*[[hl2/models/props_c17/car01b]]
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*[[hl2/models/props_foliage/treecard01a]]
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*[[hl2/models/props_foliage/treecard01b]]
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*[[hl2/models/props_wasteland/rockcliff01b]]
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*[[hl2/models/props_wasteland/rockcliff01c]]
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*[[hl2/models/props_wasteland/rockcliff01d]]
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*[[hl2/models/props_wasteland/rockcliff01e]]
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*[[hl2/models/props_wasteland/rockcliff01f]]
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*[[hl2/models/props_wasteland/rockcliff01g]]
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*[[hl2/models/props_wasteland/rockcliff01h]]
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*[[hl2/models/props_wasteland/rockcliff01i]]
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*[[hl2/models/props_wasteland/rockcliff01j]]
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*[[hl2/models/props_wasteland/rockcliff01l]]
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*[[hl2/models/props_wasteland/rockcliff05a]]
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*[[hl2/models/props_wasteland/rockcliff05b]]
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*[[hl2/models/props_wasteland/rockcliff05c]]
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*[[hl2/models/props_wasteland/rockcliff05d]]
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*[[hl2/models/props_wasteland/rockcliff05e]]
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*[[hl2/models/props_wasteland/rockcliff05f]]
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*[[hl2/models/props_wasteland/rockcliff06a]]
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*[[hl2/models/props_wasteland/rockcliff06b]]
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*[[hl2/models/props_wasteland/rockcliff06c]]
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*[[hl2/models/props_wasteland/rockcliff06e]]
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*[[hl2/models/props_wasteland/rockcliff06g]]
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*[[hl2/models/props_wasteland/rockcliff06h]]
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*[[hl2/models/props_wasteland/rockcliff07a]]
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*[[hl2/models/props_wasteland/rockcliff07b]]
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*[[hl2/models/props_wasteland/rockcliff07c]]
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*[[hl2/models/props_wasteland/rockcliff07d]]
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*[[hl2/models/props_wasteland/rockcliff07e]]
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 +
===Sounds===
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*[[hl2/sound/ambient/areas/zombie_town/crow1]]
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*[[hl2/sound/ambient/areas/zombie_town/crow2]]
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*[[hl2/sound/ambient/areas/zombie_town/crow3]]
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*[[hl2/sound/ambient/areas/zombie_town/crow4]]
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*[[hl2/sound/ambient/areas/zombie_town/crow5]]
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*[[hl2/sound/ambient/areas/zombie_town/wind_base]]
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*[[hl2/sound/ambient/areas/zombie_town/wind_snippet1]]
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*[[hl2/sound/ambient/areas/zombie_town/wind_snippet2]]
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*[[hl2/sound/ambient/areas/zombie_town/wind_snippet3]]
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*[[hl2/sound/ambient/areas/zombie_town/wind_snippet4]]
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*[[hl2/sound/ambient/areas/zombie_town/wind_snippet5]]
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*[[hl2/sound/npc/ichthyosaur/attack_growl3]]
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*[[hl2/sound/npc/ichthyosaur/ping2]]
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*[[hl2/sound/scripted/stinger/stinger1]]
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*[[hl2/sound/scripted/stinger/sus_loop1]]
  
 
==Gallery==
 
==Gallery==
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gman.PNG
 
gman.PNG
 
</gallery>
 
</gallery>
[[Category:Half-Life_Series]]
 
 
[[Category:WC Mappack]]
 
[[Category:WC Mappack]]
[[Category:2003 Leaks]]
 
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 23:40, 28 October 2023

Marc/ickypop (WC)
The ichy.PNG
Info
Engine Pre-Release Source
Game Half-Life 2
Leak WC Mappack
Map Date February 24, 2003
Editor Build 2311
Map Date (NET) February 21, 2003

A map where a group of zombies dramatically succumb to an aquatic assailant.

Overview

The player spawns on a raft floating in a small lake with a pair of binoculars. A suspenseful musical loop begins playing as soon as the player spawns. Ahead of the player lies a dock with a couple of zombies on it. An ichthyosaur swims over to the dock, jumps out of the water, and tears the dock apart. The music quickly changes to a horror stinger loop. After encircling its prey, the beast emerges from the water and takes to the sky, defecating as it flies away. The creature then begins to descend on a crash-course into a nearby hill, where it collides with a cliff face. An orange smokestack forms from the crash site, and G-Man, carried by a crow, ominously floats overhead.

Appearences

/marc/

Media

Referenced Assets

Entities

Materials

Models

Sounds

Gallery

Hammer