Difference between revisions of "Portal - Unused Visgroups/retail"

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(testchmb_a_14)
m (Reverted edits by Li zing ling2 (talk) to last revision by Wolfcl0ck)
(Tag: Rollback)
 
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Due to the nature of These maps having multiple versions released in the mappack, only new visgroups from the 2006 folder will be marked on this page.
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Due to the nature of These maps having multiple versions released in the mappack, only new visgroups from the 2006 folder will be marked on this page. Click [[Portal - Unused Visgroups|here]] to return to the main page.
  
 
== Background1.vmf ==
 
== Background1.vmf ==
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== testchmb_a_15 ==
 
== testchmb_a_15 ==
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<gallery>
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File:testchmb_a_15_artpass.jpg|artpass: Numerous removed props, brushes, lights, and effects, removed during the art pass.
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File:testchmb_a_15_first_1 object.jpg|1 object: a light fixed above one of the raised panels.
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File:testchmb_a_15_2nd_1 object in isolation.jpg|1 object: A light glow sprite, grouped together with a cut background light that is found in the artpass visgroup.
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File:testchmb_a_15_2nd_1 object with artpass.jpg|Ditto, shown with artpass enabled
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File:testchmb_a_15_6 objects.jpg|6 objects: A small group of old elevator trusses found around the elevator in chamber 09.
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</gallery>
  
 
== escape_00 ==
 
== escape_00 ==
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<gallery>
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File:escape_00_art_removals.jpg|Art removals: Dozens of unused lights, props, brushes, and effects removed during the art pass.
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File:escape_00_old_vcds.jpg|old vcds: Old choreographed scenes and logic used by Glados.
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</gallery>
  
 
== escape_01 ==
 
== escape_01 ==
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<gallery>
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File:escape_01_4 objects.jpg|4 objects: A fizzler situated a few units apart from its final equivalent in front of the rocket turret chamber. Its particle system is rotated 90 degrees.
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File:escape_01_artremovals.jpg|art removals: Dozens of removed props, lights, and effects from the art pass, including a number of missing models, such as a plant and the projector's remote.
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File:escape_01_old_transition_02.jpg|old transition 02: An older version of the level transition. The end is a small platform instead of the full length one seen in the final game and the curved platform has portable surfaces rather than metal.
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File:escape_01_artpass.jpg|artpass: Two pipes that quite inconveniently block the only visible portable wall past the vent sequence.
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File:escape_01_old_vcds.jpg|old vcds: Old lines used by Glados.
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</gallery>
  
 
== escape_02 ==
 
== escape_02 ==
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<gallery>
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File:escape_02_oldbrushbrain.jpg|oldbrushbrain: An old brush version of the generator above Glados.
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File:escape_02_old_taunts.jpg|old taunts: a group of choreographed scenes and logic for Glados lines.
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File:escape_02_proj_incinerator.jpg|proj incinerator: A projected texture that would have been used for the incinerator before the level geometry was repositioned.
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File:escape_02_oldstairs.jpg|oldstairs: Old brush stairs that would have sat around Glados before being replaced by a model. They are nowhere near the final version's chamber.
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File:escape_02_oldbunker.jpg|oldbunker: Ditto with the bunker. Interestingly, although the concrete center portion is in its old location, the staircase is by the new, final chamber.
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File:escape_02_art_removals.jpg|art removals: Dozens of old lights, effects, props, and brushes, including the majority of Glados' old chamber.
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File:escape_02_artpass.jpg|artpass: A single light and light glow effect found above the generators past Glados' turret trap and near the metal catwalk.
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File:escape_02_projected_texture.jpg|projected texture: Another attempt at a projected texture for the incinerator, this time found just behind the final incinerator. It is grouped with a number of nearby lights.
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File:escape_02_portalfix.jpg|portalfix: A portal model found outside the bounds of the map where the old Glados chamber was located. It was likely to have been used during the destruction sequence.
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File:escape_02_viscluster_gladosroom.jpg|viscluster gladosroom: Exactly as it says it is. A large viscluster brush encompassing Glados' chamber.
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</gallery>
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[[Category:2016 Leaks]]
 
[[Category:2016 Leaks]]
 
[[Category:Portal]]
 
[[Category:Portal]]
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[[Category:Portal_Mappack]]

Latest revision as of 07:17, 8 October 2021

Due to the nature of These maps having multiple versions released in the mappack, only new visgroups from the 2006 folder will be marked on this page. Click here to return to the main page.

Background1.vmf

Same as 2006.

testchmb_a_00

testchmb_a_01

Same as 2006.

testchmb_a_02

Same as 2006.

testchmb_a_03

testchmb_a_04

Same as 2006.

testchmb_a_05

Same as 2006.

testchmb_a_06

Same as 2006.

testchmb_a_07

Same as 2006.

testchmb_a_08

Same as 2006.

testchmb_a_09

Same as 2006.

testchmb_a_10

Same as 2006.

testchmb_a_11

Same as 2006.

testchmb_a_13

Same as 2006.

testchmb_a_14

testchmb_a_15

escape_00

escape_01

escape_02