Difference between revisions of "Portal 2"

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== History ==
 
== History ==
=== (2007-2008) Directed Design Experiments ===
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=== (2007-2008) F-STOP ===
* [[Blobulator|'''''Blobulator''''']]
+
[[F-STOP|'''''F-STOP''''']]
* [[F-STOP|'''''F-STOP''''']]
+
==== Gameplay ====
 +
==== Story ====
 +
===== Characters =====
  
 
=== (December 2008 - 2009) Experimental Era ===
 
=== (December 2008 - 2009) Experimental Era ===
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=== (2009) Core Hub Era ===
 
=== (2009) Core Hub Era ===
 
The [[Core Hub Era|'''''Core Hub Era''''']] demonstrates Valve's first attempt to create a proper follow-up to ''Portal'' after the cancellation of ''F-STOP''. This era is named for its inclusion of a hub world that would have interconnected the game's six testing courses.
 
The [[Core Hub Era|'''''Core Hub Era''''']] demonstrates Valve's first attempt to create a proper follow-up to ''Portal'' after the cancellation of ''F-STOP''. This era is named for its inclusion of a hub world that would have interconnected the game's six testing courses.
 +
[[File:Portal2 corehub fhours.jpg|thumb|200px|A screenshot of the Core Hub and the Morgan Freeman Sphere.]]
 
==== Gameplay ====
 
==== Gameplay ====
 
The player was able to progress through the testing courses in any order.
 
The player was able to progress through the testing courses in any order.
 
==== Story ====
 
==== Story ====
The player reactivates GLaDOS and attempts to repair her by retrieving six personality cores.
+
The player reactivates GLaDOS and attempts to repair her by retrieving six personality cores. The ending of this iteration of Portal 2 is unknown.
 
===== Characters =====
 
===== Characters =====
 
* GLaDOS (Carcass)
 
* GLaDOS (Carcass)
 
* Mel (early Core Hub Era) / Chell (late Core Hub Era)
 
* Mel (early Core Hub Era) / Chell (late Core Hub Era)
 +
* Aquarium Sphere
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* Paranoid Sphere (early) / Morgan Freeman Sphere (late)
 +
* Pendleton
 +
* Quint Sphere
  
 
=== (2010) Multi-Core Era ===
 
=== (2010) Multi-Core Era ===

Revision as of 01:29, 13 January 2023

History

(2007-2008) F-STOP

F-STOP

Gameplay

Story

Characters

(December 2008 - 2009) Experimental Era

(2009) Core Hub Era

The Core Hub Era demonstrates Valve's first attempt to create a proper follow-up to Portal after the cancellation of F-STOP. This era is named for its inclusion of a hub world that would have interconnected the game's six testing courses.

A screenshot of the Core Hub and the Morgan Freeman Sphere.

Gameplay

The player was able to progress through the testing courses in any order.

Story

The player reactivates GLaDOS and attempts to repair her by retrieving six personality cores. The ending of this iteration of Portal 2 is unknown.

Characters
  • GLaDOS (Carcass)
  • Mel (early Core Hub Era) / Chell (late Core Hub Era)
  • Aquarium Sphere
  • Paranoid Sphere (early) / Morgan Freeman Sphere (late)
  • Pendleton
  • Quint Sphere

(2010) Multi-Core Era

After discarding the nonlinear progression that was being developed during the Core Hub Era, Portal 2 transitioned to a new era known as the Multi-Core Era.

Gameplay

Story

Wheatley is killed off by GLaDOS after her reactivation.

Characters
  • GLaDOS
  • Wheatley
  • Morgan Freeman Sphere

(June 2010 - October 2010) E3 Era

E3 Era

Portal 2 was demonstrated at E3 2010.

Gameplay

Story

Portal 2 did not have a proper ending during this era.

Characters
  • GLaDOS
  • Wheatley
  • Chell

(2011) Retail Era

Retail Era