Difference between revisions of "Portal 2"

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The '''Aquarium Sphere''' was a personality core that was extremely fixated on aquariums. It was directly inspired by a [https://www.youtube.com/watch?v=JpFNKyeckZc commercial for the Oregon Coast Aquarium]. It was replaced by the Space Core.  
 
The '''Aquarium Sphere''' was a personality core that was extremely fixated on aquariums. It was directly inspired by a [https://www.youtube.com/watch?v=JpFNKyeckZc commercial for the Oregon Coast Aquarium]. It was replaced by the Space Core.  
  
A map from the singleplayer campaign in retail Portal 2 suggests that the Aquarium Sphere was in the game until a very late point of development. The map tries to initiate a sequence that involves a brief appearance of the Aquarium Sphere, but it fails to do so because all the relevant entities have been deleted and are nonexistent.
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A map from the singleplayer campaign in retail ''Portal 2'' suggests that the Aquarium Sphere was in the game until a very late point of development. The map <code>sp_a4_jump_polarity</code> contains a <code>logic_relay</code> that is meant to play a sequence that involves a brief appearance of the Aquarium Sphere. If the map is decompiled and edited to trigger the <code>logic_relay</code>, nothing will happen because all the relevant entities have been deleted and are nonexistent.
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==== Morgan Freeman Sphere ====
 
==== Morgan Freeman Sphere ====
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The '''Morgan Freeman Sphere'''
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==== Paranoid Sphere ====
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The '''Paranoid Sphere''' was a personality core that was, as its name suggests, very paranoid. Its location during the ''Core Hub Era'' was on a pedestal inside a room that was protected by several turrets. When stood on its pedestal, the Paranoid Sphere would be boastful and brag about defeating intruders who attempted to enter its room. However, when taken off its pedestal by the player, the Paranoid Sphere would become very annoyed and threaten to "go mental".
  
 
[[Category:Portal 2]]
 
[[Category:Portal 2]]

Revision as of 02:27, 12 September 2023

History

(2007-2008) F-STOP

F-STOP

Gameplay

Story

Characters

(December 2008 - 2009) Experimental Era

(2009) Core Hub Era

The Core Hub Era demonstrates Valve's first attempt to create a proper follow-up to Portal after the cancellation of F-STOP. This era is named for its inclusion of a hub world that would have interconnected the game's six testing courses.

A screenshot of the Core Hub and the Morgan Freeman Sphere.

Gameplay

The player was able to progress through the testing courses in any order.

Story

The player reactivates GLaDOS and attempts to repair her by retrieving six personality cores. The ending of this iteration of Portal 2 is unknown.

Characters
  • GLaDOS (Carcass)
  • Mel (early Core Hub Era) / Chell (late Core Hub Era)
  • Aquarium Sphere
  • Paranoid Sphere (early) / Morgan Freeman Sphere (late)
  • Pendleton
  • Quint Sphere

(2010) Multi-Core Era

After discarding the nonlinear progression that was being developed during the Core Hub Era, Portal 2 transitioned to a new era known as the Multi-Core Era.

Gameplay

Story

Wheatley is killed off by GLaDOS after her reactivation.

Characters
  • GLaDOS
  • Wheatley
  • Aquarium Sphere
  • Morgan Freeman Sphere

(June 2010 - October 2010) E3 Era

E3 Era

Portal 2 was demonstrated at E3 2010.

Gameplay

Story

Portal 2 did not have a proper ending during this era.

Characters
  • GLaDOS
  • Wheatley
  • Chell

(2011) Retail Era

Retail Era

Unused Content

Characters

Aquarium Sphere

The Aquarium Sphere was a personality core that was extremely fixated on aquariums. It was directly inspired by a commercial for the Oregon Coast Aquarium. It was replaced by the Space Core.

A map from the singleplayer campaign in retail Portal 2 suggests that the Aquarium Sphere was in the game until a very late point of development. The map sp_a4_jump_polarity contains a logic_relay that is meant to play a sequence that involves a brief appearance of the Aquarium Sphere. If the map is decompiled and edited to trigger the logic_relay, nothing will happen because all the relevant entities have been deleted and are nonexistent.

Morgan Freeman Sphere

The Morgan Freeman Sphere

Paranoid Sphere

The Paranoid Sphere was a personality core that was, as its name suggests, very paranoid. Its location during the Core Hub Era was on a pedestal inside a room that was protected by several turrets. When stood on its pedestal, the Paranoid Sphere would be boastful and brag about defeating intruders who attempted to enter its room. However, when taken off its pedestal by the player, the Paranoid Sphere would become very annoyed and threaten to "go mental".