Difference between revisions of "Skyboxes"

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Revision as of 03:09, 24 December 2020

Overview

The "Skybox" is a method of creating backgrounds to make a level look bigger than it really is. When a Skybox is used, the level is enclosed in a cuboid (six sides), with specially made skybox textures drawn on it. Most of the skyboxes used in the wc-mappack are not present in the leak, or otherwise were heavily modified during the course of development. The following is a list of skyboxes found in the leak, along with their original versions/possible replacements.

C17

  • C17_01
  • Fate: Cut
  • C17_02
  • Fate: Used extensively; Cut just before release
  • C17_03
  • Fate: Original lost - replaced with copy of Wasteland02 in leak
  • C17_04
  • Fate: Re-used in retail as sky_day03_02
  • C17_05
  • Fate: Cut
  • Terminal
  • Fate: Cut - Variant of C1702
  • Trainstation
  • Fate: Re-used in retail as sky_day_01_01

Wasteland

  • Wasteland01
  • Fate: Cut
  • Wasteland02
  • Fate: Present in retail - Used as default/testing sky
  • Wasteland03
  • Fate: Cut
  • Wasteland04
  • Fate: Parts re-used in retail as sky_day02_02
  • Wasteland05
  • Fate: Parts re-used in retail as sky_day02_05
  • Depot01
  • Fate: Cut

Quarry/Ravenholm

  • Quarry01
  • Fate: Re-used in Half-Life: Source
  • Quarry02
  • Fate: Cut - Re-used in Counter-Strike: Source as sky_hav
  • Quarry03
  • Fate: Re-used in retail as sky_day01_09

Airexchange

  • Airex01
  • Fate: Cut

Borealis

  • Borealis01
  • Fate: Cut

Spire

  • Spire01
  • Fate: Cut - Extremely old sky

Vertigo/Palace

  • Palace01
  • Fate: Cut

Citadel

  • Citadel01 (<2001)
  • Fate: Cut - Extremely old sky
  • Citadel01
  • Fate: Cut
  • Citadel02
  • Fate: Cut - Large amount of compression damage indicates a palette-swap, Re-used in Counter-Strike: Source as sky_italy