Difference between revisions of "Talk:Hyper Era"
From Valve Cut Content
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+ | Re-word summary to include the perspective of this era being "post-pitch" | ||
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+ | include a "changes from last era" section, talk about how the 3 races concept merged and how c17 was merged | ||
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+ | put odell quotes in quote formatting | ||
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+ | talk about rtb vignettes | ||
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+ | find article that mentioned something about how what engine tf2 was running on was decided to be in-house (at a time just after the hl2 pitch) | ||
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+ | find out the date when visual studio stopped using and updating .dsp files | ||
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+ | find article or text talking about the physgun's origins | ||
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+ | think about which of the two articles (pre-pitch or hyper) should talk about the early combine/ 3 races concept art, since it's hard to discern when they were illustrated |
Revision as of 04:21, 30 September 2020
Re-word summary to include the perspective of this era being "post-pitch"
include a "changes from last era" section, talk about how the 3 races concept merged and how c17 was merged
put odell quotes in quote formatting
talk about rtb vignettes
find article that mentioned something about how what engine tf2 was running on was decided to be in-house (at a time just after the hl2 pitch)
find out the date when visual studio stopped using and updating .dsp files
find article or text talking about the physgun's origins
think about which of the two articles (pre-pitch or hyper) should talk about the early combine/ 3 races concept art, since it's hard to discern when they were illustrated