Difference between revisions of "Talk:Pre-Pitch Era"
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− | * | + | * New City? |
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− | + | get hospital prop textures | |
− | + | == Key dates and info == | |
− | + | * https://web.archive.org/web/20190407022108/https://forum.facepunch.com/games/sqrb/VALVE-CUT-CONTENT-V2-1-Digging-through-Valve-s-trash-since-2003/73/ | |
− | + | * https://web.archive.org/web/20190406201211/https://forum.facepunch.com/games/ujke/Half-Life-2-Cut-Content-V2-Drama-posts-are-week-ban/58/#postxleef | |
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1999 Early engine beginnings | 1999 Early engine beginnings | ||
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* /utils/vview/gl_model.h | * /utils/vview/gl_model.h | ||
* /engine/gl_model_private.h | * /engine/gl_model_private.h | ||
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31/5/1999 first hyper mention? (from sound file dates) | 31/5/1999 first hyper mention? (from sound file dates) | ||
Latest revision as of 06:02, 25 September 2020
- New City?
- Old City?
get hospital prop textures
Key dates and info
- https://web.archive.org/web/20190407022108/https://forum.facepunch.com/games/sqrb/VALVE-CUT-CONTENT-V2-1-Digging-through-Valve-s-trash-since-2003/73/
- https://web.archive.org/web/20190406201211/https://forum.facepunch.com/games/ujke/Half-Life-2-Cut-Content-V2-Drama-posts-are-week-ban/58/#postxleef
1999 Early engine beginnings
textures were tga only, inbetween wad and vmt, using quake 2 code (in the leak)
- /utils/vview/gl_model.h
- /engine/gl_model_private.h
31/5/1999 first hyper mention? (from sound file dates)
before or on 29/6/1999 tf2 boa borealis screenshots
9/07/1999 proffessional hl sdk sent to modders
- Contains references to new vmf file type
11/11/1999 to 18/11/1999 dynamic dialogue odell, player interruptions(https://valvearchive.com/mail-vault/laidlaw/)
- Stealth suit Gordon mention? Somehow assures that you are part of the resistance