Aaron/chopper1 (WC)
From Valve Cut Content
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Info | |
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Game | Half-Life 2 |
Leak | WC Mappack |
Map Date | December 12, 2002 |
Editor Build | 1671 |
Map Date (NET) | May 22, 2001 |
roflcopter goes soi soi soi...
Overview
chopper1 depicts a massive warehouse with a helicopter flying around a set path.
The map also features a button that is supposed to open the warehouse doors, however this simply leads to a brick wall behind them.
This map was likely used to test the AI pathing of the attack helicopter enemy early in development.
Referenced Assets
Entities
- env_sprite
- func_button
- func_door
- helicopter
- info_node
- info_player_start
- light_glspot
- model_studio
- path_corner
Materials
- hl2/materials/brick/brickwall012d
- hl2/materials/concrete/concretefloor011a
- hl2/materials/concrete/concretewall002a
- hl2/materials/concrete/concretewall036a
- hl2/materials/dev/dev_brickwall012d
- hl2/materials/metal/metalwall001a
- hl2/materials/metal/metalwall001b
- hl2/materials/metal/metalwall043d
- hl2/materials/metal/metalwall044c
- hl2/materials/metal/metalwall046b
- hl2/materials/props/metalbarrel002a
- hl2/materials/props/metalpanel013b
- hl2/materials/skybox/sky_urb01
- hl2/materials/sprites/glow_test02
- hl2/materials/sprites/lamphalo