Search results

Jump to: navigation, search

Page title matches

  • The "Pre-pitch" era of Half-Life 2 is presumed to be the earliest collection of ideas (assemble ...; very few assets or maps made — the concepts and assets intended for this era were later utilised or retooled for later eras, as by the time they were co
    11 KB (1,702 words) - 04:10, 19 November 2024

Page text matches

  • The "<b>Hyper</b>" (abbreviation of Hyperborea) era of Half-Life 2 development was the earliest known period of Official (i.e. Around the Hyper era's time, several plot elements began to take shape, including the existence
    17 KB (2,804 words) - 20:59, 7 January 2025
  • The "Pre-pitch" era of Half-Life 2 is presumed to be the earliest collection of ideas (assemble ...; very few assets or maps made — the concepts and assets intended for this era were later utilised or retooled for later eras, as by the time they were co
    11 KB (1,702 words) - 04:10, 19 November 2024
  • * [[Pre-Pitch_Era|Pre-Pitch Era]] * [[Talk:Cameo_Era|Cameo Era]]
    6 KB (787 words) - 23:28, 15 September 2022
  • During the [[Timeline_of_Leaks_(Facepunch-Era)|Facepunch leaks]], Pelpix released the older textures for this version. Th
    9 KB (1,386 words) - 23:03, 14 September 2022
  • Since we have no images of metropolice in-game from this era in development, the behavior and appearance of this entity is up for debate ...being set whenever hostile metropolice are supposed to be present in 2001-era maps.
    3 KB (471 words) - 15:38, 16 November 2024
  • ...t references a "e3 final.rtf" and an [[Team_Fortress_2_Invasion|Invasion]]-era "objects.txt".
    63 KB (10,500 words) - 23:01, 4 July 2024
  • canals_01_15 is a 2002-era map that comprises part of the early Canals chapter. The map was created by
    16 KB (2,070 words) - 22:48, 28 October 2023
  • canal_watertest is a 2003-era map that comprises part of the early Canals chapter. The map was created by
    7 KB (1,047 words) - 21:29, 28 October 2023