Difference between revisions of "Half-Life 2 - Unused Visgroups/City 17"

From Valve Cut Content
Jump to: navigation, search
m (Reverted edits by Hare Krishna (talk) to last revision by SupritoB)
(Tag: Rollback)
Line 1: Line 1:
ब्रिटेन में सबसे शक्तिशाली अध्यात्मवादी
+
__NOEDITSECTION__
 +
<div style="#toc ol li ol{ height: 0px;}"> <!-- hack to prevent formatting fuckery with the limited TOC -->
 +
{{TOClimit|2}}
 +
</div>
  
:om_symbol::cross::star_and_crescent:ALL RELIGIONS में आपका स्वागत है
+
==d3_c17_01==
 +
===old_door===
 +
[[File:C17 01 01.png|thumb|left|310px]]{{clear}}
 +
An alternate, brush-based version of the door separating the teleporter room from the rest of Kleiner's lab. The final version uses a model instead, and (perhaps as a result) has different texture alignment.
 +
<gallery type="slideshow" widths="500" position="center">
 +
C17 01 01 cs 1a.png|Final
 +
C17 01 01 cs 1b.png|Early
 +
</gallery>
 +
===doorclip===
 +
[[File:C17 01 02.png|thumb|left|310px]]{{clear}}
 +
A clip brush in the same position as the door.
 +
 +
<!-- C17 02 -->
  
CWELL अनुभव, एक वापस लाया प्यार में विशेषज्ञता प्राप्त है
+
==d3_c17_02==
 +
===_DeleteMerge===
 +
<gallery position="left" widths="300" bordersize="none" hideaddbutton="true" spacing="small">
 +
C17 02 01.png
 +
C17 02 01a.png
 +
</gallery>
 +
[[File:C17 02 01 p.png|thumb|left|120px]]{{clear}}
 +
A differently-placed dog, and a trigger_once near the Combine gates. None of the inputs on it are functional.
 +
===_new_road_===
 +
[[File:C17 02 02.png|thumb|left|310px]]{{clear}}
 +
Am effective duplicate of the upper road's brushwork. One of the brushes has noticeably different texture alignment.
 +
===_temp_delete===
 +
[[File:C17 02 03.png|thumb|left|310px]]{{clear}}
 +
===_kiosk camera setup===
 +
[[File:C17 02 04.png|thumb|left|310px]]{{clear}}
 +
A <code>func_rotating</code> and <code>point_camera</code>. Both are well outside of the map's boundaries.
 +
===_removed by art team===
 +
<gallery position="left" widths="200" bordersize="none" hideaddbutton="true" spacing="small">
 +
C17 02 05f.png
 +
C17 02 05e.png
 +
C17 02 05d.png
 +
C17 02 05c.png
 +
C17 02 05b.png
 +
C17 02 05a.png
 +
</gallery>
 +
Several different bits, including alternate light placements, most of the destroyed section of Kleiner's lab's roof, and some skybox brushes.
 +
===tvtube===
 +
<gallery position="left" widths="310" bordersize="none" hideaddbutton="true" spacing="small">
 +
C17 02 06.png|
 +
C17 02 06a.png|Texture used
 +
</gallery>
 +
A different inside of the TV where the GMan appears.
 +
===clip===
 +
[[File:C17 02 07.png|thumb|left|310px]]{{clear}}
 +
A clip brush placed over the collapsed section of wall on the furthest building.
 +
===_street_areaportals===
 +
[[File:C17 02 08.png|thumb|left|310px]]{{clear}}
 +
Several areaportal cubes placed over the buildings along the street.
  
अब कॉल करें ०६४६ ९९ .५ .४ पर IMMEDIATELY
+
==d3_c17_03==
 +
There are no user-defined visgroups.
  
प्यार एक खूबसूरत एहसास है, जो जीवन में कई नई और रोमांचक घटनाएं लेकर आता है। आजकल अधिकांश लोगों ने अपने प्यार को खो दिया है या बहुत कम कारणों से अपने प्यार को तोड़ते हैं। हालाँकि, अगर आप ब्रेक अप के बाद दुखी महसूस करते हैं, अगर आपको अपने पूर्व प्रेमी को वापस पाने की इच्छा है या अपने प्यार के साथ वापस जाने की इच्छा है, तो पंडित दास प्रभाष जी से मिलें। उनका वशीकरण मंत्र आपको निश्चित रप स गठबधन करन म मदद करग। यद आप अपन पयर वयकत क सथ रहत ह य वह वयकत ज अपन जवन म अपन इचछत पयर क सथ रहत ह, वह दसर क तलन म सबस भगयशल वयकत ह।
+
==d3_c17_04==
 +
Nothing notable.
  
गरज फमल लव सइकक एड सपरचअलसट एड पम एड हड रडर, पडत ज न अचछ तरह स सटक रपरटग दन क अनभव कय
+
==d3_c17_05==
 +
Nothing notable.
  
:om_symbol:9 व जयतष क पढ
+
==d3_c17_06a==
 +
There are no unused visgroups.
  
कस भ परकर क समसयए गरज क हल कर सकत ह जस: परम, वयवसय, ववह, नकर, शकष, परवरक समसयए, पत पतन क समसयए, परव परम पठ, सवसथय और सकस समसयए, घर और नययलय ममल, Ect ....
+
==d3_c17_06b==
 +
Nothing notable.
  
कय आप कस भ समसय क समधन कर रह ह?
+
==d3_c17_07==
 +
There are no user-defined visgroups.
  
*पयर क सममहन
+
==d3_c17_08==
* परव लड बक
+
Nothing notable.
* बलक मजक REMOVAL
 
* वयपर समसय
 
*जब परमशन
 
* बमर
 
*भगय
 
*अदलत क ममल
 
* मरज परबलम
 
* ABROAD चरट
 
* ENENEMY
 
* बचच परबलम
 
*डपरशन,
 
*बर आतमओ
 
* Vodoo
 
* जद टन
 
* OBEA
 
* EVIL EYE PROBLEMS
 
* पत और जवन समसयए
 
* सकशअल परबलम ईटस
 
  
अपन परव, भवषय और भवषय क बर म जन
+
==d3_c17_09==
 +
There are no user-defined visgroups.
  
ADINGEXPERT क PALM REPORT, HOROSCOPE, PHOTO और DATE OF BIRTH
+
==d3_c17_10a==
 +
There are no user-defined visgroups.
  
हम आपक घर क लए सरकष परदन करत ह - वयवसय और वयकतगत ममल।
+
==d3_c17_10b==
 +
There are no user-defined visgroups.
  
P POWERFUL PRAYERS क परदरशन करक सभ परकर क कल जद और बर चज क दर कर
+
==d3_c17_11==
 +
There are no user-defined visgroups.
  
PRYOUR वजट क नज और गपनय रख जएग
+
==d3_c17_12==
 +
There are no user-defined visgroups.
  
EV100% नगटव ऊरज और ईवल सपरटस क अवशष
+
==d3_c17_12b==
 +
There are no user-defined visgroups.
  
:small_blue_diamond:100% वसतवक और गरट परणम
+
==d3_c17_13==
अब कल कर ०६४६ ९९ ..४ पर IMMEDIATELY
+
===_old_4power_disp===
 +
[[File:C17_13_01.png|thumb|left|310px]]{{clear}}
 +
An unused power 4 displacement. It is slightly larger, mass-wise, than the power 3 displacement that replaces it.
 +
 
 +
{{PNSections
 +
|title=HL2 - Unused Visgroups
 +
|before=[[Half-Life 2 - Unused_Visgroups/Prison|Prison]]
 +
|after=[[Half-Life 2 - Unused_Visgroups/Citadel|Citadel]]
 +
}}
 +
[[Category:Maps]]
 +
[[Category:Unused Visgroups]]
 +
[[Category:2016 Leaks]]
 +
[[Category:Half-Life 2]]

Revision as of 09:26, 18 July 2020

d3_c17_01

old_door

C17 01 01.png

An alternate, brush-based version of the door separating the teleporter room from the rest of Kleiner's lab. The final version uses a model instead, and (perhaps as a result) has different texture alignment.

doorclip

C17 01 02.png

A clip brush in the same position as the door.


d3_c17_02

_DeleteMerge

C17 02 01 p.png

A differently-placed dog, and a trigger_once near the Combine gates. None of the inputs on it are functional.

_new_road_

C17 02 02.png

Am effective duplicate of the upper road's brushwork. One of the brushes has noticeably different texture alignment.

_temp_delete

C17 02 03.png

_kiosk camera setup

C17 02 04.png

A func_rotating and point_camera. Both are well outside of the map's boundaries.

_removed by art team

Several different bits, including alternate light placements, most of the destroyed section of Kleiner's lab's roof, and some skybox brushes.

tvtube

A different inside of the TV where the GMan appears.

clip

C17 02 07.png

A clip brush placed over the collapsed section of wall on the furthest building.

_street_areaportals

C17 02 08.png

Several areaportal cubes placed over the buildings along the street.

d3_c17_03

There are no user-defined visgroups.

d3_c17_04

Nothing notable.

d3_c17_05

Nothing notable.

d3_c17_06a

There are no unused visgroups.

d3_c17_06b

Nothing notable.

d3_c17_07

There are no user-defined visgroups.

d3_c17_08

Nothing notable.

d3_c17_09

There are no user-defined visgroups.

d3_c17_10a

There are no user-defined visgroups.

d3_c17_10b

There are no user-defined visgroups.

d3_c17_11

There are no user-defined visgroups.

d3_c17_12

There are no user-defined visgroups.

d3_c17_12b

There are no user-defined visgroups.

d3_c17_13

_old_4power_disp

C17 13 01.png

An unused power 4 displacement. It is slightly larger, mass-wise, than the power 3 displacement that replaces it.

Previous section:
Prison
HL2 - Unused Visgroups Next section:
Citadel