This page is a reference for pages that either need to be improved or created.
Pages to Make
This covers pages that have yet to be made. Note that your idea is as good as anyone else's when it comes to these articles.
|Jalopy-Muscle car (evolution)||Category:Evolution||concept art was drawn over previous junker model, see hl2 trailer/demo footage, there are some older renders of the junker jalopy floating around|
|Portal Gun (evolution)||Category:Portal_1 Category:Weapons Category:Evolution||see portal content leak, see old screenshots|
|Portals (evolution)||Category:Portal_1 Category:Evolution||see portal content leak, see old screenshots, see old trailer|
|Gravity Gun (evolution)||Category:Half-Life_2 Category:Weapons Category:Evolution||see 2002 gravity gun|
|Phys Gun (evolution)||Category:Half-Life_2 Category:Weapons Category:Evolution||see [], see 2003 leak icon compared to leak model texture, see 2003 leak model|
|Manhack (evolution)||Category:Evolution Category:Enemies||see textures in leak, possible outline in []|
|Scanner (evolution)||Category:Evolution Category:Enemies||dhabih Eng [] combot [] retail scanner|
|Metro Cop (evolution)||Category:Evolution Category:Enemies||see [], E3 videos, leak textures, retail|
|Gunship (evolution)||Category:Evolution Category:Enemies||see trailer/demo footage, see E3 footage, see old screenshots, see concept art|
|2012 Source 2007 Leak||Category:Leaks|
|Category:Portal_series||N/A||include both the game categories|
|Portal 1 (Eras)||Category:Eras Category:Portal_1||see leaked mappack, see leak textures, see []|
|Portal 2 (Eras)||Category:Eras Category:Portal_2||see F-stop, see The Final hours of portal 2, see https://valvearchive.com/archive/Portal/Portal%202/|
|Team Fortress 2 (Eras)||Category:Eras Category:Team_Fortress_Series||valves tf, tf brotherhood of arms, see Team_Fortress_2_Invasion, clay figurines, early spytech tf2, retail, see sfm beta content and post release unused content|
|Wasteland Scanner||Category:Enemies||see model in leak, see previews in leak (unknown texture), see concept art|
|Recon Synth||Category:Enemies||See concept art []|
|Evolution of ep2_outlands_01|
|Modular AI||Category:Directed_design_experiments||see leftovers in Alien Swarm, see leftovers in portal 2, see leftovers in CS:GO, see references in portal 2 file listing|
|2 Bots 1 Wrench||Category:Directed_design_experiments||see leftovers in Alien Swarm, see leftovers in L4D2|
|Blobulator||Category:Directed_design_experiments||see leftovers in Alien Swarm, see leftovers in portal 2, see ilya publication, see source 2007 particle benchmark, see ep3 code in source 2007 leak, was there a file listing with more blobulator ep3 things?|
|Time (experiment)||Category:Directed_design_experiments||see leftovers in portal 2, see Quantum Conundrum|
Other suggestions for idea-finding:
- Try making a page about a WC mappack map - there is no shortage of possibilities there.
- Check out /materials/models/ in the Leak and see if anything sticks out to you.
- Write an article about one of the games we aren't covering much of, such as Left 4 Dead, Portal, or Counter-Strike.
Pages to Improve
This covers pages that are present, but are not finished or need improvement. Pages which require maintenance
|Classic_Headcrab_(Evolution)||add the poison zombie render from the leak, add info for rest of headcrabs/zombies, move towards headcrab/zombie evolution|
|F-Stop||general formatting, images, maybe split things into sub pages|
|Construction Worker||more info, maybe combine into an article with other pages that have a small amount of info|
|Digger||more info, mention leak sounds, fix images|
|GDC_Portal_Demo||include more info|
|Rollers||add normal rollermine info, deduce order, move towards Rollers (evolution)|
|The Worldcraft Era|
|The '17 ValveArchive takedown|
|Stealth||maybe combine into an article with other pages that have a small amount of info|
|Leak Ammunition Types||finish it|