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<div style="text-align:center"> Welcome! VCC Wiki is a wiki dedicated to documenting Valve's Cut Content across all of their titles. </div> | <div style="text-align:center"> Welcome! VCC Wiki is a wiki dedicated to documenting Valve's Cut Content across all of their titles. </div> | ||
<!-- !!!THIS IS THE CONSUL ANNOUNCEMENT BOX --> | <!-- !!!THIS IS THE CONSUL ANNOUNCEMENT BOX --> | ||
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| style="color:white; font-size: | | style="color:white; font-size:20px;"|'''''Attention All Citizens.''''' | ||
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| rowspan="2" style="color:gainsboro; vertical-align:top; "| New editor? See [[Editor's information|Editor's information]] for guides, todos and more. | | rowspan="2" style="color:gainsboro; vertical-align:top; font-size:100%"| New editor? See [[Editor's information|Editor's information]] for guides, todos and more. | ||
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{| class="mainpageblock" style="margin:0 auto; float: left; text-align:center; flex-width:40%; flex-basis: 500px; flex-grow:1; order:-1;" | {| class="mainpageblock" style="margin:0 auto; float: left; text-align:center; flex-width:40%; flex-basis: 500px; flex-grow:1; order:-1;" | ||
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! class="titlebox" style=" color:white; height: 10px;" |<div | ! class="titlebox" style=" color:white; height: 10px;" |<div style="font-size:30px;">'''Featured Article''' - F-Stop | ||
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|- style="font-size:22px; overflow-wrap:wrap;" | |- style="font-size:22px; overflow-wrap:wrap; vertical-align:baseline !important; " | ||
! [[:Category:Eras| Eras]] !! [[:Category: | ! [[:Category:Eras| Eras]] !! [[:Category:Leaks| Leaks]] & [[:Category:Releases|Releases]] !! [[:Category:Development|Misc]] | ||
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* [[Pre-Pitch_Era|Pre-Pitch Era]] | |||
* [[Talk:Cameo_Era|Cameo Era]] | * [[Talk:Cameo_Era|Cameo Era]] | ||
* [[Hyper_Era]] | * [[Hyper_Era]] | ||
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*[[Team Fortress 2 Invasion]] | *[[Team Fortress 2 Invasion]] | ||
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*[[Derek Jenson Portfolio]] | |||
*[[Ep2/Ep1 Mappack]] | |||
*[[Epistle 3]] | |||
*[[Get Your Free TVs (Demo)]] | |||
*[[Left 4 Dead Zero Asset Release]] | |||
*[[Proj3ct ZeRo Leaks]] | |||
*[[Timeline of Leaks (Facepunch-Era)]] | |||
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*[[Blobulator]] | |||
*[[Leak Age Identification Techniques]] | |||
*[[Oasiz's Map Documentation]] | |||
*[[Portal Alternate Map Names]] | |||
*[[Reference Textures]] | |||
*[[The 2003 Leak/FBI Logs]] | |||
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! [[:Category:Weapons| Weapons]] !! [[:Category:Enemies| NPCs]] !! [[:Category:Evolution|Evolution]] | |||
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*[[AK-47 (AR1)]] | |||
*[[Heavy Machine Gun (HMG1)]] | *[[Heavy Machine Gun (HMG1)]] | ||
*[[Iceaxe]] | *[[Iceaxe]] | ||
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*[[XM29 OICW (AR2)]] | *[[XM29 OICW (AR2)]] | ||
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*[[Combine "Sniper" Elite]] | *[[Combine "Sniper" Elite]] | ||
*[[ | *[[Conscripts]] | ||
*[[Gasmask Citizen]] | *[[Gasmask Citizen]] | ||
*[[Mannequin]] | *[[Mannequin]] | ||
*[[Odell]] | *[[Odell]] | ||
*[[TBot1]] | *[[TBot1]] | ||
*[[Rollers]] | *[[Rollers]] | ||
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*[[ | *[[Antlion (Evolution)]] | ||
*[[ | *[[Citizen (Evolution)]] | ||
*[[ | *[[CTF 2Fort (Evolution)]] | ||
*[[ | *[[Combine Soldier (Evolution)]] | ||
*[[ | *[[Classic Headcrab (Evolution)]] | ||
*[[ | *[[GLaDOS (Evolution)]] | ||
*[[ | *[[Gravity Gun (evolution)]] | ||
*[[Metropolice (Evolution)]] | |||
*[[ | |||
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! class="titlebox" style="color:white; height: 10px;" |<div><big style="font-size:30px;">'''Categories'''</big> | ! class="titlebox" style="color:white; height: 10px;" |<div><big style="font-size:30px;">'''Categories'''</big> | ||
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! class="titlebox" style="color:white; height: 10px;" |<div><big style="font-size:30px;">'''Did you know...'''</big> | ! class="titlebox" style="color:white; height: 10px;" |<div><big style="font-size:30px;">'''Did you know...'''</big> | ||
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{{DidYouKnow}} | |||
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[[Category:Browse]] | [[Category:Browse]] |
Latest revision as of 23:28, 15 September 2022
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Attention All Citizens. |
New editor? See Editor's information for guides, todos and more. |
Featured Article - F-Stop
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Shortly after the release of the Orange Box, Gabe Newell was concerned that Valve was focusing too much time on releasing games, and not on experimenting/innovation. To combat this, he thought up the 'Directed Design Experiments'. In essence, Valve would shut down development on games and let the employees do whatever they want. Valve would turn into a creative playground for four months, with no stress or pressure from developing full games. One of these experiments was titled F-STOP; A project that made Gabe Newell think "Fuck yeah!" after seeing it. Valve were sure that this could be the mechanic for the next Portal game, thinking that Portal as a franchise would have a new mechanic each game, with a common link of Aperture Science experimentation. This, of course, didn't pan out. After nearing a year of active development, Valve began to question everything. Playtesters thought the overall mechanic of the game was fun, but were confused at the fact they didn't have a Portal gun... in the sequel to Portal. In October to December of 2008, development of the game was completely rebooted, leading to the Portal 2 that released. |
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Did you know...
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